Boss Battle Research
The Legend of Zelda: A Link to the Past: Agahnim Bossfight
Design features of the Boss:
1) Move randomly
2) 2 different magic power(weapon)
Projectile
Line trace
3) Anticipation: shadow
Plan for my Boss:
1)First Stage: Icies(magic power) tracking projectiles at the Player
2)Second Stage: Ice cones dropping from the sky
3)Third Stage: Duplicate player self and keep attacking player.
Stage Change Transition:
Camera Shake
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